NBA Live 2005: September 2004

NBA Live 2005

Tuesday, September 28, 2004

Nba Live 2005 is out!: Anyone got the game yet? I am still waiting for the PC version. Let us know what you think about the game.
Hating on NBA Live 2005?: There were some negative feedbacks on the site saying that I am hating on Live. First of all, I do not hate NBA Live. I am probably one of the biggest Live fans out there. However, this does not mean that I can not voice my own opinions on what Live can do to better game playing.

People who know most about the game are the one who can find faults, challenge it, and change it for the better. A lot of people just play the game, as it is designed and reflect little on how it can improve. For those who either play basketball or watch basketball their whole life knows how the real game is play and we can obviously see that the game does not reflect realism.

In fact, I believe the reason why most sports game are not realistic is because it is trying to attract players who are not true game or sports player. Players who are not true game or sports players wants the high flying basketball game where you can dunk every time and score when ever possible. Live even said that the “pro-hop” was purposely designed for people to abuse it, particularly those who are new to the game. Something should not be designed for another purpose other than to reflect how the real game is play.

For others like me, I want it to be realistic. I want to see computer set up plays; I want to not be able to score over 150 pts. per game. I am tire of being able to score over 30 pts. with G. Ostertag, I am tire of being able to block 10 shots per game with Yao, and I am tire of computer not giving Shaq or Duncan the ball! For those of us who noticed these differences, it is no longer fun. That is why we are critiquing it, editing it, and trying to change it. I encourage anyone who finds any problem with the game to voice their views because that is how changes are made.

Sunday, September 26, 2004

Nba live 2005 release dates changed:
Nba Live 2005 Prima Strategy, Nba Live 2005 X Box, Playstation 2, and Gamecube was moved up to 9/29/2004.
Nba Live 2005 PC has been moved back even more to 10/27/2004. What a bitch!
Nba Live 2005 Player Ratings: IGN Insider starting releasing NBA Live 2005 player ratings. Here is the rank of the top five players released so far. I am assuming that T. Ducan would be up there once the Spurs rating comes in.

1. K. Garnett 97
2. K. Bryang 94
3. S. O’neal 92
4. T. McGrady 90
5. P. Pierce 89

Wednesday, September 15, 2004

Bad things about Nba Live 2005: Well, if you are expecting live 05' to be a huge improvement from Live 04', you are going to be very disappointed. The changes are not anywhere as dramatic as people have described. Don’t just believe me watch it for yourself; Rockets vs. Spurs.

Negatives
- Defenders still guard too close; you still hardly have any room to create. I was told changes were made. So untrue.
- Computer still don’t give the ball to the star players, T. Ducan got the ball once in the first quarter only! Come on Live crew!
- Still too easy to block, Yao had 3 blks in 5 min.! This was probably the biggest complaint and it seems nothing has been done about it.
- Computer still does bad passes; when passing the ball to post players, you’re not suppose to pass it from the top. You’re supposed to pass it from the corner.
- Computer still don’t close in when you drive to the hoop. McGrady and Yao got to the hoop many times without other players closing in on them.
- Players are still making shots that aren’t part of their skill abilities. Meaning that S. O’neal can still make fade aways. How many times have Shaq actually attempted and made a fade away shot!
- Pace of the game is still too fast. Most of the time Yao was still in the back quart when McGrady already took a shot.
- Still too easy to make 3's, McGrady and J. Jackson were making 3's even with defenders right in their face. They weren’t even open!
- Still too many inside shots, 3 pointers, and not enough mid range shots.
- Still able to move people out of you way when you’re driving to the hoop. Realistically there should be a collision and a foul being called. But like 04’, you can still move defenders when in mid air.
- Computer still don’t set up plays.
- Still no referee interactions
- No stamina, I’m surprised this hasn’t been changed. Everyone knows players get tire and their stamina should influence their performances.

Of course, the playing might change based on who is playing the game but overall I was very disappointed. I hope that the Live crew gave users even more flexibility to edit the game because it seems very like 04’.

Positives:
- The only positive I found was the fix on the pro-hop. I didn’t really see anyone being able to abuse it.

Tuesday, September 14, 2004

Nba live 2005 release dates:
Nba Live 2005 Prima Strategy Guide will ship on 9/29/04.
Nba Live 2005 X Box, Playstation 2, and Gamecube will ship on 10/5/2004.
Unfortunately and as usual Nba Live 2005 PC is a little late and won’t be ship out until 10/12/2004.
Got Game?: Someone posted at Gamespot.com that he got Live 2005 because his dad works for Ea Sports. I am not sure how much truth there is to this. I thought Ea Sports were still making last minute modifications.

Saturday, September 11, 2004

IGN rank NBA Live 2005 as top upcoming games.
1. NBA Live 2005 (Xbox)
2. Dance Dance Revolution Ultramix 2 (Xbox)
3. Legend of Zelda DS (NDS)
4. Teenage Mutant Ninja Turtles 2: Battle Nexus (GCN)
5. Tiger Woods PGA Tour 2005 (GCN)

Gamespot ranked Espn NFL 2005 (xbox, PS2) as best sports game.
1. Espn NFL 2005 (xbox, PS2)
2. Madden NFL 2005 (PS2, Xbox, GC, PC)
3. Mario Golf (GBA)
4. NCAA Football 2005 (PS2, Xbox, GC)
5. WWE Day of Reckoning (GC)

Saturday, September 04, 2004

Easports lower price on Nba Live 2005: Live 2005 will be sold for $39.99 instead of the usual $49.99. If you see other prices that are higher than $39.99, you are getting rip off. Live 2004 was very disappointing and all Live 2005 is going to do is fix all the bad things about 2004, with the addition of new players, new gears, and the all-star weekend. This might explain the lower cost of Live 2005 since they're not really creating anything new, the cost of making it is less, the selling price should be less too.